• Augmented reality projects in the automotive and aerospace industries 

    Regenbrecht, Holger; Baratoff, G; Wilke, W
    The 2003 International Symposium on Mixed and Augmented Reality was accompanied by a workshop on potential industrial applications. The organizers wisely called it potential because the real use of augmented reality (AR) ...
  • Carpeno: interfacing remote collaborative virtual environments with table-top interaction 

    Regenbrecht, Holger; Haller, Michael; Hauber, Joerg; Billinghurst, Mark
    Creativity is enhanced by communication and collaboration. Thus, the increasing number of distributed creative tasks requires better support from computer-mediated communication and collaborative tools. In this paper we ...
  • Display of interactive artwork: pilot test of two different interfaces 

    Burrows, Gary; Hauber, Joerg; Regenbrecht, Holger
    The display of interactive artwork plays an increasingly important role in modern museums and galleries. However, the reaction of visitors has not been extensively tested to date. We present a pilot study that investigates ...
  • From mirror therapy to augmentation 

    Regenbrecht, Holger; Franz, Elizabeth; McGregor, Graham; Dixon, Brian; Hoermann, Simon
    Video mediated and augmented reality technologies can challenge our sense of what we perceive and believe to be “real”. Applied appropriately, the technology presents new opportunities for understanding and treating a range ...
  • Mixed Reality Experience Questionnaire (MREQ) -Reference 

    Regenbrecht, Holger; Botella, Cristina; Baños, Rosa; Schubert, Thomas
    The Mixed Reality Experience Questionnaire (MREQ) is designed to be used as a measure of a user's sense of presence and their general experienced perception of an Augmented Reality, Virtual Reality, or Augmented Virtuality ...