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Embedding agents in business applications using enterprise integration patterns
This paper addresses the issue of integrating agents with a variety of external resources and services, as found in enterprise computing environments. We propose an approach for interfacing agents and existing message ...
Identifying Events Taking Place in Second Life Virtual Environments
Second Life is one of the most popular multi-purpose online virtual worlds, which supports applications in diversified areas relating to real-life activities. Moreover, it is possible to use Second Life in testing Artificial ...
Extracting data from Second Life
Second Life is a multi-purpose online virtual world that is increasingly being used for applications and simulations in diversified areas such as education, training, entertainment, and even for applications related to ...
Improving Awareness of Intelligent Virtual Agents
Intelligent Virtual Agents (IVAs) are interactive characters controlled by software agents that exhibit human-like qualities. When interacting with human participants in virtual communities, an IVA is expected to be ...
Integrating expectation handling into Jason
Although expectations play an important role in designing cognitive agents, agent expectations are not explicitly being handled in most common agent programming environments. There are techniques for monitoring fulfilment ...
Interfacing a cognitive agent platform with Second Life
Second Life is a multi-purpose online virtual world that provides a rich platform for remote human interaction. It is increasingly being used as a simulation platform to model complex human interactions in diverse areas, ...
Integrating expectation monitoring into Jason: A case study using Second Life
Previous work on detecting fulfilments and violations of expectations (which may correspond to conventions, norms, commitments or contracts) assumed that information about the world is available as an abstract logical model ...