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dc.contributor.advisorRegenbrecht, Holger
dc.contributor.advisorLanglotz, Tobias
dc.contributor.authorCollins, Jonny
dc.date.available2016-02-21T20:22:38Z
dc.date.copyright2016
dc.identifier.citationCollins, J. (2016). Occlusion and Interaction in Mixed Reality: A Systematic Inquiry (Thesis, Master of Science). University of Otago. Retrieved from http://hdl.handle.net/10523/6228en
dc.identifier.urihttp://hdl.handle.net/10523/6228
dc.description.abstractAugmented Reality technology has become increasingly popular with numerous companies investing in the design and development of solutions. In order to demonstrate their new investments, promotional content is created that conveys the technology in a convincing manner. Demonstration videos with newly available head-mounted displays succeed in illustrating the concept of a user’s immersion in an Augmented Reality, but in doing so, the actual quality of the user’s visual experience is often neglected. Augmented Reality has been a topic of research for decades and to this day, there are still no productive augmented reality head-mounted display systems on the market. This is due to the plethora of hardware and software related challenges involved in the development of such systems. Furthermore, a significant subset of the aforementioned challenges is not yet solved, and no framework exists providing a systematic analysis identifying the areas that need to be addressed. This thesis provides such a framework. To bridge the gap between the demonstrative and productive level systems, we designed a visual components framework, which provides a structured approach for a systematic inquiry into the problems associated with Augmented Reality, where the focus is set on occlusion and interaction. We developed a flexible prototype based on the framework, and produced content for the purpose of supporting this inquiry. Guidelines for the work of researchers and developers are given in order to produce real-world, application capable Augmented Reality systems.
dc.language.isoen
dc.publisherUniversity of Otago
dc.rightsAll items in OUR Archive are provided for private study and research purposes and are protected by copyright with all rights reserved unless otherwise indicated.
dc.subjectHead-mounted Display
dc.subjectVirtual Reality
dc.subjectAugmented Reality
dc.subjectMixed Reality
dc.subjectOcclusion
dc.subjectInteraction
dc.titleOcclusion and Interaction in Mixed Reality: A Systematic Inquiry
dc.typeThesis
dc.date.updated2016-02-21T19:44:49Z
dc.language.rfc3066en
thesis.degree.disciplineInformation Science
thesis.degree.nameMaster of Science
thesis.degree.grantorUniversity of Otago
thesis.degree.levelMasters
otago.interloanno
otago.openaccessAbstract Only
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